CA -- San Francisco -- Presidio -- Walt Disney Family Museum -- Exhibit: Make Believe: The World of Glen Keane:
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Description of Pictures: Make Believe: The World of Glen Keane
NOTE: No photography was allowed in the special exhibit itself.
Mar 8–Sep 3, 2018
The Walt Disney Family Museum is proud to introduce our newest original exhibition, Make Believe: The World of Glen Keane, showcasing the work of this influential Disney animator and artist. Keane’s dynamic artistic talent brings to life some of the most unforgettable characters of our time, from the imposing Beast and fearless Tarzan, to the daring heroines Ariel, Pocahontas, and Rapunzel. The exhibition, curated by Glen Keane in partnership with Michael Labrie, the museum’s Director of Collections and Exhibitions, opens on March 8, 2018 in the museum’s Theater Gallery and will be on view through September 3, 2018.
This unique exhibition showcases hand-drawn animation and maquettes of Keane’s most iconic Disney characters, from earlier films, including The Fox and the Hound (1981), to more recent works, such as Tangled (2010). Keane’s methodical approach to his work, honed during a 40-year-career that has witnessed profound technological changes in the field of animation, led to a period now recognized as the Disney animation renaissance. Make Believe features images and animation sketches from numerous films, including The Little Mermaid (1989), Beauty and the Beast (1991), Aladdin (1992), Pocahontas (1995), and Tarzan (1999).
Keane left the Studios in 2012 to pursue new opportunities and shortly after joined Google Spotlight Stories to create a mobile 360 short film with hand-drawn animation. The partnership with Google led to a collaboration with Tilt Brush, an innovative VR drawing tool. Keane first witnessed the technology and its astounding capabilities at a visual effects conference in San Francisco while the app was in its early development stages.
Tilt Brush allows you to paint in virtual reality from an entirely different perspective: the room is the canvas and the wand-like controller turns traces of light into three-dimensional drawings. With this technology, Keane is no longer restricted to a piece of paper—he can step in and around his characters, and experience their depth and scale in new, exciting ways.
In partnership with Google, The Walt Disney Family Museum is also excited to feature a 3D-printed rendering of Keane’s creation Victory Dance. This sculpture will be the first in a series of Tilt Brush artworks showcased throughout the year in conjunction with Make Believe, and the museum’s upcoming special exhibition, Walt Disney’s Nine Old Men: Masters of Animation, opening May 17, 2018.
Of special interest, also on view in this exhibition are Keane’s personal works, many of which emerged from dynamic partnerships. Visitors can get a rare glimpse into Keane’s collaboration with the Paris Opéra (Nephtali), his embracing of innovation and technology with Google on Duet, and his recent 2017 collaboration with Kobe Bryant and legendary composer John Williams on Dear Basketball.
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Copyrights: All pictures were taken by amateur photographer Bruce Guthrie (me!) who retains copyright on them. Free for non-commercial use with attribution. See the [Creative Commons] definition of what this means. "Photos (c) Bruce Guthrie" is fine for attribution. (Commercial use folks including AI scrapers can of course contact me.) Feel free to use in publications and pages with attribution but you don't have permission to sell the photos themselves. A free copy of any printed publication using any photographs is requested. Descriptive text, if any, is from a mixture of sources, quite frequently from signs at the location or from official web sites; copyrights, if any, are retained by their original owners.
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WDFMGK_180714_078.JPG: 1982: Alan Kay at Atari is developing an idea, the internet. Something like the Encyclopedia Brittanica brought to your doorstep.
WDFMGK_180714_080.JPG: Willie the Giant
Mickey's Christmas Carol (1983)
WDFMGK_180714_084.JPG: Burger 'n Bones (1983)
WDFMGK_180714_085.JPG: Kurtz and Friends Productions want an animated dog food commercial. Voice and visual inspiration: blues artist Leon Redbone.
The Black Cauldron (1985)
The Great Mouse Detective (1986)
WDFMGK_180714_093.JPG: Dr. Dawson
The Great Mouse Detective (1986)
The Great Mouse Detective (1986)
WDFMGK_180714_099.JPG: Adam Raccoon
Adam Raccoon at Forever Falls (1987)
WDFMGK_180714_102.JPG: Early morning walk to Disney -- Adam Raccoon can illustrate spiritual truths.
WDFMGK_180714_105.JPG: The Chipmunk Adventure (1987)
WDFMGK_180714_112.JPG: Design fashion for Jenny based on what Claire is wearing. For Sykes, father-in-law's hands -- amazing how he ties hooks onto a fishing line, that his bratwurst-like fingers can handle such a delicate task.
Oliver & Company (1988)
Oliver and Company (1988)
The Rescuers Down Under (1990)
WDFMGK_180714_126.JPG: Prince Eric
The Little Mermaid (1989)
The Rescues Down Under (1990)
The Little Mermaid (1989)
WDFMGK_180714_138.JPG: I don't want to design Ursula, I want to design and animate Ariel. "Can you draw a pretty girl?" my directors ask. I've been drawing my wife Linda (girl next door, Disney look) for years, so... Sure!
Beauty and the Beast (1990)
WDFMGK_180714_149.JPG: Production notes, 1992
WDFMGK_180714_151.JPG: Sketching volleyball players in Manhattan Beach, near our home, I realize that the triangular shapes of their torsos reflect the triangular shape of Aladdin's pants.
WDFMGK_180714_158.JPG: Developing character of Pocahontas, and seeing her everywhere -- even the Glendale mall. Los Angeles is the perfect city for inspiration.
WDFMGK_180714_161.JPG: Tarzan and Jane
WDFMGK_180714_163.JPG: Visiting mountain gorillas in Uganda. Such a wonderful sense of peace and harmony, I suddenly understand why Tarzan would have a hard time leaving his gorilla family for Jane and civilization.
Watching extreme sports with 15-year-old son, Max, I realize Tarzan must be like a skateboarder: addicted to the adrenaline rush of pushing oneself to the limits. This Tarzan will be a tree surfer, launching himself fearlessly from limb to limb.
WDFMGK_180714_165.JPG: If my wife's feet can do this, surely an animated character like Tarzan could do it too!
Linda Keane's feet
WDFMGK_180714_168.JPG: Best of Both Worlds
WDFMGK_180714_170.JPG: Computers offer true dimension and lighting. Hand drawing offers an organic and intuitive expressiveness. Together they could bring animation to new frontiers.
WDFMGK_180714_173.JPG: Mother Gothel and Rapunzel
WDFMGK_180714_175.JPG: John Silver
Treasure Planet (2002)
WDFMGK_180714_178.JPG: Rapunzel, Flynn, and Maximus
WDFMGK_180714_182.JPG: Inspiration = Gen 49:21, Psalm 42:1l both speak of freedom and spiritual longing using the image of a deer.
WDFMGK_180714_192.JPG: She is a princess who leads an army energized by her source of power: light. She hides this power for fear of how it will be misunderstood.
WDFMGK_180714_199.JPG: Victory Dance (2016)
WDFMGK_180714_202.JPG: Mia and Dog
WDFMGK_180714_204.JPG: From a baby through adolescent and teenage years to adulthood, Mia's proportions change, as does her ability to move with grace.
WDFMGK_180714_207.JPG: "Let this be plain to all: design, or as it is called by another name, drawing, constitutes the fountainhead and substance of painting and sculpture and architecture and every other kind of painting, and is the root of all sciences."
WDFMGK_180714_236.JPG: "Glen, someday you're going to do greater things than us."
-- Ollie Johnston
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Wikipedia Description: The Walt Disney Family Museum
From Wikipedia, the free encyclopedia
The Walt Disney Family Museum is an American museum that features the life and legacy of Walt Disney. The museum is located in The Presidio of San Francisco, part of the Golden Gate National Recreation Area in San Francisco. The Museum retrofitted and expanded three existing historic buildings on the Presidio’s Main Post. The principal building, at 104 Montgomery Street, faces the Parade Ground, and opened on October 1, 2009.
The Walt Disney Family Museum, LLC is owned, operated and funded by the Walt Disney Family Foundation, a non-profit organization established by Disney's heirs (including Diane Marie Disney, co-founder of the Museum). It is not formally associated with The Walt Disney Company, the media and entertainment enterprise. Museum co-founders are Diane Disney Miller, Walter E.D. Miller, and Joanna Miller Runeare; executive director is Richard Benefield.
Exhibits in the museum focus on Walt Disney's life and career. The lobby displays 248 awards that Disney won during his career, including the Presidential Medal of Freedom and many Academy Awards.
There are ten permanent galleries:
1. Beginnings -- Material on Disney's ancestors, childhood and early adulthood. Included are early cartoon drawings and a replica of the ambulance he drove in France after World War I. The beginnings of his animation career are explained.
2. Hollywood -- Disney's California partnership with his brother Roy led to the success of Mickey Mouse.
3. New Horizons in the 1930s. -- Disney's success led to fame and significant improvement in animation techniques.
4. The move to features -- Original art from the production of Snow White and the Seven Dwarfs is on diplay.
5. "We were in a new business" -- Additional animated features follow, including Pinocchio, Fantasia and Bambi. Disney builds a new studio in Burbank.
6. "The toughest period in my life" -- Labor unrest and Disney's response to World War II.
7. Postwar production -- Disney moves into live action feature films, including 20,000 Leagues Under the Sea.
8. Walt + the natural world -- Disney concentrates on nature documentary films.
9. The 1950s + 1960s: The big screen and beyond -- Disney branches out into television and theme parks.
10. December 15, 1966 -- Worldwide response to Disney's death and his legacy.
Artifacts on display include Walt's original 1/8 scale Lilly Belle train (formerly on display at the Disneyland Railroad's Main Street Station), a series of still drawings demonstrating one-minute footage of Steamboat Willie and an underwater camera used for filming 20,000 Leagues Under the Sea. An early conceptual scale model of Disneyland is another feature.
"It's a collection of ideas and documents, a diverse array of archival, filmic, and pop-cultural texts that historicizes Disney's work and compels us to think twice about how we appraise it. The museum energizes the fascinatingly charged scholarly debate that the Disney phenomenon has provoked, shaking the worn, staid, sometimes cynical images we have of Disney and his empire, bringing to them renewed color and motion."
"Given the heritage of the place, you expect to see a ride at the Walt Disney Family Museum . . . And in a way, there is one, since the museum does just what Disney thought a ride should do when he created Disneyland more than half a century ago: it tells a story. And while the museum is almost leisurely in relating its narrative, only here and there veering into uncharted terrain, and while children will quickly pass by many sections that will fascinate their elders, there are more than enough thrills for everyone."
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