SIPGVG_120319_148
Existing comment: Flower (TM)
2009
Jenova Chen, creative director; John Edwards, lead engineer; developed by thatgamecompany, LLC

Flower (TM) put the player in an unusual role -- that of the wind. The controller translates the player's movements into visual feedback, creating a gentle parting of the grass on screen. Director Jenova Chen wanted players to have a personal, emotional response to the idyllic world he had envisioned. The beautifully rendered landscape and the orchestral score, which also responds dynamically to the player's actions, become more colorful and vibrant as successive flowers are reached.

Sony Computer Entertainment, LLC
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