FUTURE_211120_538
Existing comment: Games Object

From Living Room Console to Global Community

The earliest home video game consoles, including one of Ralph Baer's prototypes, seen here, are only five decades old. Already they seem like ancient history.

Video games are now a vast industry, played by almost three billion people worldwide -- forty percent of the world population. Though often associated with action and violence, video games also feature whole other worlds to be explored.

Gaming's emphasis on problem solving and interactivity prepares players for a life of digital interfaces. Where might this massive industry go in the future, and what values and skills might it impart to the next generation?
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